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Dissolator's BEASTfilter v5.3 (January 21, 2020) forum thread

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Minimum font size - Set the lowest possible size of items, all other items will adapt to new size range (maximum is always 45).

Top Rares - Controls visibility of regular rare items with top bases/itemlevel at highest area levels, Inherit - keeps visibility settings from Gear Types options, Show - overrides them

Lowest Currency - Toggles visibility of currency with < 0.1c value (Stacks and Transmutation Orb excluded)

Leveling Gems - Toggles visibility of Starter Gems (which drop on Twilight Strand - they can't be filtered out only for other areas since gems doesn't have item level) and worthless Vaal Gems

Leveling Bases - Toggles visibility of magic and normal items during Leveling (it gradually becomes stricter: from many to only 3-4+ linked sockets with good bases), Inherit - keeps visibility setting from Gear Types options

Bases for Chancing - Disable if you don't want to mess with Chance Orb RNG-rituals

Chance Bases List - Item base types you want to highlight for chancing

Quality Gems Threshold - Set minumum quality for Gems to be shown

Quality Flask Threshold - Set minumum quality for Flasks to be shown

RGB Items - RGB items (Chromatic orb recipe)

Big RGB Items Endgame - RGB items drops in Endgame which take more than 3-4 inventory slots

Chisel Recipe - Highlights stone hammers etc for Cartographer's Chisel recipe

Gear Types Exclusions - Any valuable or special cases will be always shown, those settings affect only regular items. You can disable any item classes you don't want to see at all to better focus on things you may need for your character or just disable everything for quicker endgame farming

ONE HAND WEAPONS

Wands

Sceptres

Daggers

Claws

One Hand Axes

One Hand Maces

One Hand Swords

Thrusting One Hand Swords

TWO HAND WEAPONS

Staves

Two Hand Axes

Two Hand Maces

Two Hand Swords

Bows

OFFHAND

Quivers

Shields

ARMOURS

Body Armours

Boots

Gloves

Helmets

ACCESSORIES - with exception for good bases, which will be always shown

Amulets - Coral, Paua, Gold

Rings - Iron, Coral, Paua, Gold, Moonstone, Unset

Belts - Chain, Cloth, Studded

Magic Jewels - just any magic non-abyss jewels

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6 linked items

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Currency - tier 1

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Currency - tier 2

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Currency - tier 3

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Currency - tier 4

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Currency - tier 5

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Currency - tier 6

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Currency - tier 7

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Divination cards

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Extraordinary

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Gems

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Gems Vaal or Corrupted

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Gems Valuable

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Incubators

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Item - 6 sockets or 5 links

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Item - Corrupted

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Item - Influenced

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Item - Special Base

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Item - Special Case

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Item Class - Amulets, Rings

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Item Class - Belts, Jewels

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Item Class - Body Armours

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Item Class - Boots

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Item Class - Flasks

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Item Class - Flasks: for leveling

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Item Class - Flasks: for resistances

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Item Class - Flasks: utility

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Item Class - Gloves

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Item Class - Helmets

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Item Class - Quivers

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Item Class - Shields

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Item Class - Weapon: One Handed

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Item Class - Weapon: Two Handed

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Map fragments

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Maps

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Maps Special

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Metamorph itemized samples

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Normal base for Chancing

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Prophecies

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Quest-like items

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Recipe: Chisel (Hammers)

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Recipe: Chromatic (RGB)

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Recipe: Glassblower's Bauble (Flasks)

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Synthesis items

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Uniques

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Uniques Valuable

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Voiced Orb Annoucements - Turn this to show, if you want to enable Shaper's voice to announce most rare currency (Mirror, Exalted, Divine and their shards) WARNING: seweral players reported that sometimes those sounds doesn't work - this is game's bug, so right now it's not recommended to use.

Sound Positioning - This new feature allows to play Alert Sounds from direction, where related item is dropped. WARNING: this may significantly lower volume of alerts and may require volume changes in game options. It's recommended to keep this turned off, unless you want to expirement.

Disable Standart Drop Sounds - Select which item drops shall have no drop sounds. This command has no effect on filter's Alert Sounds - it only affects default drop sounds of items, which can not be customized - only turned off.

Top - Top Value items: 100c+

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High - High value items: 10c+

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Mid - Middle value items: 1c+

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Low - Low value but usable items

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Noty - Most-likely not valuable, but worth checking

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Source code and result: horizontalvertical layout

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