Felix35071's Spirit Filter v3.11a (6.29.2020) forum thread

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Spirit Info

Welcome to Spirit+! This item filter is designed for all players of Path of Exile - from the 10,000 hour veteran to the complete noob - across a variety of playstyles including solo self found, party play, and racing. The filter will hide items based on their apparent worth in the current area, or by item level. If an item is not relevant to your build as decided through the steps ahead, it is much more likely to be hidden. Exceptions to this include league restricted items, items you yourself add through overlays selected later on, and items used in item recipes. I hope you enjoy the filter, it's been a big project!

Customization Info

Be aware that fields cannot be left blank! Also note that typos break your preset (you can copy the url after it parses correctly to save your preset until those things change, which also allows sharing!). Most codes have their information exposed in the other tabs, so you can remove or add BaseTypes as you wish to fit your list. For example, in Extra, you can add $Quivers, then edit the Quivers entry in the Weapons tab, to select specifically the bases you're using. You can also alter the backgrounds from the Color Theme here in Filterblast if you want to mix it up.

MF Threshold - Items below this cutoff will not highlight for your build even if they would otherwise do so. Set this to Normal if you're playing in a No Magic/Rare drops league, to Magic if you know what you're doing, and to Unique if you don't need any items for your build.

SizeBasedSize - This toggle removes the added layer of size based scaling applied before anything else. This makes smaller items (like rings) have a larger nameplate and larger items (like 2handers) have a smaller one. Items with a FontSize applied elsewhere in the filter are not affected by this toggle.

MyFlasks - Remove flasks from this list until you have the utility flasks you'll use.

Defense

Here you can choose your highlighted defensive equipment for your build.

DefenseList

AR, EV, ES, AREV, ARES, EVES. You can append similar codes with an underscore as well, though only once. For example, AR_EV will reference both Str and Dex armours, but not hybrid Str/Dex armours. The order must be in the same as the list here.

Defenses - Enter a defense code (BaseType presets) from the list above.

Offense

Here you can choose your highlighted offensive equipment for your build.

OffenseList

Sceptres, 1HMaces, 2HMaces, 1HAxes, 2HAxes, 1HSwords, 1HThrustingSwords, 2HSwords, Bows, Quivers, Claws, Daggers, Rune Daggers, Staves, Warstaves, Wands. Adding _ARShields, _AREVShields, etc to any 1H weapon will also highlight that grouping. You can append similar codes with an underscore as well, though only once, in the event that you dual wield or aren't picky. For example, 1HAxes_1HSwords will reference both of those weapon groupings. The order must be in the same as the list here.

Offenses - Enter an offense code (BaseType presets) from the list above.

Extra - If your build is dependent on more than two options at a time for either Offense/Defense, or you use Quivers, you can add another here in the same way as before (BaseType presets).

HiddenQuivers - If you use quivers, set this to remove.

ChaosRecipe - Do you prioritize the chaos recipe, use it to fill in the gaps, or avoid it completely (this nullifies the next option).

ChaosHate - Should the chaos recipe have an effect?

RegalRecipe - Do you prioritize the regal recipe, use it to fill in the gaps, or avoid it completely (this nullifies the next option).

RegalHate - Should the regal recipe have an effect?

RacingColors - Enter the color combination necessary for your early leveling here, these items will gain a cyan highlight. Enter the colors you need and a number if desired. The number is the minimum sockets on the item, and the colors dictate what links you want. For example, 3BBG will highlight three links with BBG sockets.

Chancing - Do you Chance items? Choosing Remove will nullify the next option.

Chances - Using a chance orb on a Normal rarity item has a very small chance to turn it into a Unique of the same base (more common uniques are easier to chance).

Rings - Just remove the rings you don't want to use from this list.

Amulets - Just remove the amulets you don't want to use from this list.

Belts - Just remove the belts you don't want to use from this list.

LoreweaveRecipe

RareJewelleryToggle - Do you want rare jewellery to ignore your MF Threshold?

JewelleryInfo

The toggles below control whether your build related jewellery has an icon, by rarity. Jewellery outside of your build (anything you remove from the list) has an icon based on similar toggles in Progression under Updated bases.

NormalJewelleryIcon

MagicJewelleryIcon

RareJewelleryIcon

ProgressionInfo

These options remove the MinimapIcon from items the filter considers low or negligible value. These are enabled by default to provide the most information regarding drops. An outdated item is any base which has a better version of the same type available in the current area.

UpdatedNormalBases

UpdatedMagicBases

UpdatedRareBases

OutdatedNormalBases

NormalEndgameBases

OutdatedMagicBases

OutdatedRareBases

MyGems - Add gems you know you'll use here, they'll show with a pink minimap icon and beam effect.

EndgameGear - This tab controls which Endgame bases are allowed to show, make sure to fill in yours or your items will highlight correctly but be hidden! This is also the last tab you need to touch unless you're being very particular.

Endgame AR

"Astral Plate" "Glorious Plate" "Eternal Burgonet" "Royal Burgonet" "Titan Gauntlets" "Titan Greaves" "Pinnacle Tower Shield" "Colossal Tower Shield"

Endgame EV

"Assassin's Garb" "Zodiac Leather" "Lion Pelt" "Slink Gloves" "Slink Boots" "Imperial Buckler" "Vaal Buckler"

Endgame ES

"Occultist's Vestment" "Vaal Regalia" "Hubris Circlet" "Sorcerer Gloves" "Sorcerer Boots" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Harmonic Spirit Shield"

Endgame EVES

"Carnal Armour" "Sadist Garb" "Deicide Mask" "Vaal Mask" "Murder Mitts" "Murder Boots" "Supreme Spiked Shield"

Endgame AREV

"Triumphant Lamellar" "Full Dragonscale" "Nightmare Bascinet" "Pig-Faced Bascinet" "Dragonscale Gauntlets" "Dragonscale Boots" "Elegant Round Shield" "Cardinal Round Shield"

Endgame ARES

"Saintly Chainmail" "Saint's Hauberk" "Praetor Crown" "Prophet Crown" "Crusader Gloves" "Crusader Boots" "Archon Kite Shield" "Champion Kite Shield"

EndgameArmors - Add from the lists above.

Endgame 1HSwords

"Tiger Hook" "Eternal Sword" "Midnight Blade"

Endgame 1HThrustingSwords

"Dragoon Sword" "Vaal Rapier" "Jewelled Foil" "Harpy Rapier" "Spiraled Foil"

Endgame 2HSwords

"Exquisite Blade" "Infernal Sword"

Endgame 1HAxes

"Runic Hatchet" "Infernal Axe" "Vaal Hatchet" "Reaver Axe"

Endgame 2HAxes

"Fleshripper" "Vaal Axe" "Despot Axe"

Endgame Sceptres

"Sambar Sceptre" "Void Sceptre" "Opal Sceptre"

Endgame Staves

"Eclipse Staff" "Imperial Staff"

Endgame Warstaves

"Maelstr"

Endgame Wands

"Profane Wand" "Imbued Wand" "Prophecy Wand" "Tornado Wand" "Opal Wand"

Endgame Bows

"Maraketh Bow" "Thicket Bow" "Imperial Bow" "Harbinger Bow"

Endgame Claws

"Terror Claw" "Gemini Claw" "Imperial Claw"

Endgame 1HMaces

"Behemoth Mace" "Auric Mace" "Nightmare Mace"

Endgame 2HMaces

"Coronal Maul" "Piledriver" "Terror Maul"

Endgame Daggers

"Sai" "Ambusher"

Endgame RuneDaggers

"Demon Dagger" "Platinum Kris"

EndgameWeapons - Add from the lists above.

AtlasBases - These are drop-restricted bases that can be found only in specific regions of the Atlas. If you're only looking for certain ones just remove the ones you don't want.

LeagueList

Leagues - Onslaught, Anarchy, Nemesis, Domination, Ambush, Invasion, Beyond, Rampage, Bloodlines, Torment, Tempest, Warbands, Talisman, Perandus, Prophecy, Essence, Breach, Legacy, Harbinger, Abyss, Bestiary, Incursion, Delve, Betrayal, Synthesis, Legion, Blight, Metamorph, Delirium

Brinerot

Mutewind

Redblade

Renegade

T1 Talisman

T2 Talisman

T3 Talisman

T4 Talisman

PerandusCoins

SilverCoins

FatedUniques - Do you want uniques with prophecy upgrades to highlight as such?

T1Prophecy

T2Prophecy

T3Prophecy

T3MappingProphecy

T4UpgradeProphecy

T4DropProphecy

T4CurrencyProphecy

CoreProphecy

DivinationCards

T1Cards

T2Cards

T3Cards

UniqueBase

T1Uniques

T2Uniques

MultiBaseUniques

UniqueJewels

T3Uniques

T4Uniques

Weapon Info

Here are complete lists of weapon BaseTypes, grouped by class.

Sceptres

1HMaces

2HMaces

1HAxes

2HAxes

1HSwords

1HThrustingSwords

2HSwords

Bows

Quivers

Claws

Daggers

RuneDaggers

Staves

Warstaves

Wands

AR info

Here are the complete lists of basic Str armours. You can add or remove BaseTypes as you wish, but codes ($Code) won't work.

ARBodyArmour

ARBoots

ARGloves

ARHelmets

ARShields

EV info

Here are the complete lists of basic Dex armours. You can add or remove BaseTypes as you wish, but codes ($Code) won't work.

EVBodyArmour

EVBoots

EVGloves

EVHelmets

EVShields

ES info

Here are the complete lists of basic Int armours. You can add or remove BaseTypes as you wish, but codes ($Code) won't work.

ESBodyArmour

ESBoots

ESGloves

ESHelmets

ESShields

AREV info

Here are the complete lists of hybrid Str/Dex armours. You can add or remove BaseTypes as you wish, but codes ($Code) won't work.

AREVBodyArmour

AREVBoots

AREVGloves

AREVHelmets

AREVShields

ARES info

Here are the complete lists of hybrid Str/Int armours. You can add or remove BaseTypes as you wish, but codes ($Code) won't work.

ARESBodyArmour

ARESBoots

ARESGloves

ARESHelmets

ARESShields

EVES info

Here are the complete lists of hybrid Dex/Int armours. You can add or remove BaseTypes as you wish, but codes ($Code) won't work.

EVESBodyArmour

EVESBoots

EVESGloves

EVESHelmets

EVESShields

Color picker's pallete:  

Defensive Items for your build

Background:

Extra Items for your build

Background:

Offensive Items for your build

Background:

Talismans

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This is the potential upgrade ding.

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Source code and result: horizontalvertical layout

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