#FrееHоngKоng

xhul filter v3.8.C (October 10, 2019) forum thread

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Filtered preview items in: 24.65 ms

GENERAL SETTINGS

When an item can fall in multiple categories|subcategories, the earliest takes precedence.

Each block can be processed in 2 different ways :

Show - Compatible items are displayed and corresponding effects are triggered.

Disable - The block is ignored, so concerned items will fall in another one, or be hidden if none are compatible.

For details on which base items are covered in specific blocks, please go here :

forum thread  

The lower the tier (T), the higher the priority.


 

The lower the tier (T), the higher the priority.


general - T1

general - T2

general - T3

general - T4

general - T5

general - filtered 1

general - filtered 2

These settings are specific to text display.


Color picker's pallete:  

cards

Text:
Background:
Border:

currency

Text:
Background:
Border:

fragments

Text:
Background:

gems

Text:
Background:
Border:

general - black

Text:
Background:
Border:

general - half-black

Background:

magic

Text:
Background:
Border:

maps

Text:
Background:
Border:

normal

Text:
Background:
Border:

rare - corrupted

Border:

rare - main

Text:
Background:
Border:

special

Background:

unique

Text:
Background:

The lower the tier (T), the higher the priority.


SWITCH - DURATION

general - T1

general - T2

general - T3

general - T4

general - T5

maps - T2

maps - T3

maps - T4

maps - T5


COLOR

cards

currency

fragments

gems

magic

maps

normal

rare

special

unique

The lower the tier (T), the higher the priority.


SWITCH - SIZE - SHAPE

general - T1

general - T2

general - T3

general - T4

general - T5

maps - T2

maps - T3

maps - T4

maps - T5


COLOR

cards

currency

fragments

gems

magic

maps

normal

rare

special

unique

The lower the tier (T), the higher the priority.


currency - blessed orb

currency - chaos orb

currency - divine orb

currency - exalted orb

currency - mirror of kalandra

currency - orb of alchemy

currency - orb of annulment

currency - orb of fusing

currency - regal orb

currency - vaal orb

fragments - T1

fragments - T2

fragments - T3

general - T1

general - T2

general - T3

general - T4

general - T5

maps - T2

maps - T3

maps - T4

maps - T5

special - T1

unique - T1

unique - T2

unique - T3

These sounds will be used only if enabled in the "sound types" tab.

The lower the tier (T), the higher the priority.


sound localisation - Note that items dropped far away are harder to notice.


currency - blessed orb

Sound:  
      Volume:  

currency - chaos orb

Sound:  
      Volume:  

currency - divine orb

Sound:  
      Volume:  

currency - exalted orb

Sound:  
      Volume:  

currency - mirror of kalandra

Sound:  
      Volume:  

currency - orb of alchemy

Sound:  
      Volume:  

currency - orb of annulment

Sound:  
      Volume:  

currency - orb of fusing

Sound:  
      Volume:  

currency - regal orb

Sound:  
      Volume:  

currency - vaal orb

Sound:  
      Volume:  

fragments - T1

Sound:  
      Volume:  

fragments - T2

Sound:  
      Volume:  

fragments - T3

Sound:  
      Volume:  

general - T1

Sound:  
      Volume:  

general - T2

Sound:  
      Volume:  

general - T3

Sound:  
      Volume:  

general - T4

Sound:  
      Volume:  

general - T5

Sound:  
      Volume:  

maps - T2

Sound:  
      Volume:  

maps - T3

Sound:  
      Volume:  

maps - T4

Sound:  
      Volume:  

maps - T5

Sound:  
      Volume:  

special - T1

Sound:  
      Volume:  

unique - T1

Sound:  
      Volume:  

unique - T2

Sound:  
      Volume:  

unique - T3

Sound:  
      Volume:  

These sounds will be used only if enabled in the "sound types" tab.

Regarding relative paths, the filter location is the reference.

Quotes are mandatory.

The lower the tier (T), the higher the priority.


currency - blessed orb

currency - chaos orb

currency - divine orb

currency - exalted orb

currency - mirror of kalandra

currency - orb of alchemy

currency - orb of annulment

currency - orb of fusing

currency - regal orb

currency - vaal orb

fragments - T1

fragments - T2

fragments - T3

general - T1

general - T2

general - T3

general - T4

general - T5

maps - T2

maps - T3

maps - T4

maps - T5

special - T1

unique - T1

unique - T2

unique - T3



ADVANCED SETTINGS

These provide additional flexibility for blocks that are set to "Show" in the "Block switches" tab.

Input fields can be resized using the bottom-right arrow of each.

Bases must be separated by a space, and quoted if they include spaces.

Leaving a field empty will reload its default content.

"..." alone (quotes included) will disable the corresponding block.

The lower the tier (T), the higher the priority.


SPECIFIC - These have their own blocks and must be configured separately.

blessed orb

chaos orb

divine orb

exalted orb

mirror of kalandra

orb of alchemy

orb of annulment

orb of fusing

regal orb

vaal orb


REST - Covers everything else except prophecies. Unspecified bases will be filtered.

T1

T2

T3

T4

T5

T5 stacks - Lone copies of these bases will be filtered.

The lower the tier (T), the higher the priority.

Unspecified bases will be filtered.


T1

T2

T3

T4

T5

The lower the tier (T), the higher the priority.

Unspecified bases will be filtered.


T1

T2

T3

T5 lvl x - Bases below this level will be filtered. Only applies to regular bases.

The lower the tier (T), the higher the priority.


T1 valuable 1 - multiclass block

T2 valuable 2 - multiclass block

The following settings don't apply to restricted bases.


T4 JEWELLERY

belts

amulets

rings



T4 jewels


T5 WEAPONS

claws

daggers

rune daggers

thrusting swords

1H swords

1H axes

1H maces

sceptres

2H swords

2H axes

2H maces

warstaves

staves

wands

bows


T5 ARMOUR

shields

chests

helms

gloves

boots



T5 quivers

The following settings don't apply to restricted bases.


T4 JEWELLERY

belts

amulets

rings


T4 FLASKS

life

mana

hybrid

critical

utility



T4 jewels


T5 WEAPONS

claws

daggers

rune daggers

thrusting swords

1H swords

1H axes

1H maces

sceptres

2H swords

2H axes

2H maces

warstaves

staves

wands

bows


T5 ARMOUR

shields

chests

helms

gloves

boots



T5 quivers

The following settings don't apply to restricted bases.


T4 JEWELLERY

belts

amulets

rings


T4 FLASKS

life

mana

hybrid

critical

utility



T4 jewels



T4 chanceable - multiclass block


T5 WEAPONS

claws

daggers

rune daggers

thrusting swords

1H swords

1H axes

1H maces

sceptres

2H swords

2H axes

2H maces

warstaves

staves

wands

bows


T5 ARMOUR

shields

chests

helms

gloves

boots



T5 quivers

The following settings don't apply to restricted bases.

The specified bases will be used only if enabled in the "rare", "magic", or "normal" tabs.


JEWELLERY

belts

amulets

rings


FLASKS

life

mana

hybrid

critical

utility



jewels


WEAPONS

claws

daggers

rune daggers

thrusting swords

1H swords

1H axes

1H maces

sceptres

2H swords

2H axes

2H maces

warstaves

staves

wands

bows


ARMOUR

shields

chests

helms

gloves

boots



quivers

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