xhul filter v3.10.B (March 21, 2020) forum thread

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GENERAL SETTINGS

When an item can fall in multiple categories|subcategories, the earliest takes precedence.

Each block can be processed in 2 different ways :

Show - Compatible items are displayed and corresponding effects are triggered.

Disable - The block is ignored, so concerned items will fall in another one, or be hidden if none are compatible.

For details on which base items are covered in specific blocks, please go here :

forum thread  

The lower the tier (T), the higher the priority.


 

The lower the tier (T), the higher the priority.


general - T1

general - T2

general - T3

general - T4

general - T5

general - filtered 1

general - filtered 2

These settings are specific to text display.


Color picker's pallete:  

cards

Text:
Background:
Border:

currency

Text:
Background:
Border:

fragments

Text:
Background:

gems

Text:
Background:
Border:

general - black

Text:
Background:
Border:

general - half-black

Background:

magic

Text:
Background:
Border:

maps

Text:
Background:
Border:

normal

Text:
Background:
Border:

rare

Text:
Background:
Border:

special

Background:

unique

Text:
Background:

The lower the tier (T), the higher the priority.


SWITCH - DURATION

general - T1

general - T2

general - T3

general - T4

general - T5

maps - T2

maps - T3

maps - T4

maps - T5


COLOUR

cards

currency

fragments

gems

magic

maps

normal

rare

special

unique

The lower the tier (T), the higher the priority.


SWITCH - SIZE - SHAPE

general - T1

general - T2

general - T3

general - T4

general - T5

maps - T2

maps - T3

maps - T4

maps - T5


COLOUR

cards

currency

fragments

gems

magic

maps

normal

rare

special

unique

The lower the tier (T), the higher the priority.


currency - awakeners orb

currency - blessed orb

currency - chaos orb

currency - crusaders exalted orb

currency - divine orb

currency - exalted orb

currency - hunters exalted orb

currency - mirror of kalandra

currency - orb of alchemy

currency - orb of fusing

currency - redeemers exalted orb

currency - regal orb

currency - vaal orb

currency - warlords exalted orb

fragments - T1

fragments - T2

fragments - T3

general - T1

general - T2

general - T3

general - T4

general - T5

maps - T2

maps - T3

maps - T4

maps - T5

special - T1

unique - T1

unique - T2

unique - T3

These sounds will be used only if enabled in the "sound types" tab.

The lower the tier (T), the higher the priority.


sound localisation - Note that items dropped far away are harder to notice.


currency - awakeners orb

Sound:  
      Volume:  

currency - blessed orb

Sound:  
      Volume:  

currency - chaos orb

Sound:  
      Volume:  

currency - crusaders exalted orb

Sound:  
      Volume:  

currency - divine orb

Sound:  
      Volume:  

currency - exalted orb

Sound:  
      Volume:  

currency - hunters exalted orb

Sound:  
      Volume:  

currency - mirror of kalandra

Sound:  
      Volume:  

currency - orb of alchemy

Sound:  
      Volume:  

currency - orb of fusing

Sound:  
      Volume:  

currency - redeemers exalted orb

Sound:  
      Volume:  

currency - regal orb

Sound:  
      Volume:  

currency - vaal orb

Sound:  
      Volume:  

currency - warlords exalted orb

Sound:  
      Volume:  

fragments - T1

Sound:  
      Volume:  

fragments - T2

Sound:  
      Volume:  

fragments - T3

Sound:  
      Volume:  

general - T1

Sound:  
      Volume:  

general - T2

Sound:  
      Volume:  

general - T3

Sound:  
      Volume:  

general - T4

Sound:  
      Volume:  

general - T5

Sound:  
      Volume:  

maps - T2

Sound:  
      Volume:  

maps - T3

Sound:  
      Volume:  

maps - T4

Sound:  
      Volume:  

maps - T5

Sound:  
      Volume:  

special - T1

Sound:  
      Volume:  

unique - T1

Sound:  
      Volume:  

unique - T2

Sound:  
      Volume:  

unique - T3

Sound:  
      Volume:  

These sounds will be used only if enabled in the "sound types" tab.

Relative or full file paths can be specified.

Regarding relative paths, the POE user directory is the reference.

Quotes are mandatory.

The lower the tier (T), the higher the priority.


currency - awakeners orb

currency - blessed orb

currency - chaos orb

currency - crusaders exalted orb

currency - divine orb

currency - exalted orb

currency - hunters exalted orb

currency - mirror of kalandra

currency - orb of alchemy

currency - orb of fusing

currency - redeemers exalted orb

currency - regal orb

currency - vaal orb

currency - warlords exalted orb

fragments - T1

fragments - T2

fragments - T3

general - T1

general - T2

general - T3

general - T4

general - T5

maps - T2

maps - T3

maps - T4

maps - T5

special - T1

unique - T1

unique - T2

unique - T3



ADVANCED SETTINGS

These provide additional flexibility for blocks that are set to "Show" in the "Block switches" tab.

Input fields can be resized using the bottom-right arrow of each.

Bases or mods must be separated by a space, and quoted if they include spaces.

Leaving a field empty will reload its default content, use $disabled instead.

The lower the tier (T), the higher the priority.


SPECIFIC - These have their own blocks and must be configured separately.

awakeners orb

blessed orb

chaos orb

crusaders exalted orb

divine orb

exalted orb

hunters exalted orb

mirror of kalandra

orb of alchemy

orb of fusing

redeemers exalted orb

regal orb

vaal orb

warlords exalted orb


REST - Covers everything else except prophecies. Unspecified bases will be filtered.

T1

T2

T3

T4

T5

T5 stacks - Lone copies of these bases will be filtered.

The lower the tier (T), the higher the priority.

Unspecified bases will be filtered.


T1

T2

T3

T4

T5

The lower the tier (T), the higher the priority.

Unspecified bases will be filtered.


T1

T2

T3

T5 lvl x - Bases below this level will be filtered. Only applies to regular bases.

The lower the tier (T), the higher the priority.


T1 valuable bases 1 - multiclass block

T2 valuable bases 2 - multiclass block

T4 JEWELLERY

belts

amulets

rings


T4 FLASKS

life

mana

hybrid

utility

critical



T4 jewels



T4 chanceable bases - uncorrupted & unmirrored - multiclass block


T5 WEAPONS

bows

claws

daggers

rune daggers

1H axes

1H maces

1H swords

thrusting swords

sceptres

wands

staves

warstaves

2H axes

2H maces

2H swords


T5 ARMOUR

shields

chests

helms

gloves

boots



T5 quivers

T2 valuable mods


T4 JEWELLERY

belts

amulets

rings


T4 FLASKS

life

mana

hybrid

utility

critical



T4 jewels


T5 WEAPONS

bows

claws

daggers

rune daggers

1H axes

1H maces

1H swords

thrusting swords

sceptres

wands

staves

warstaves

2H axes

2H maces

2H swords


T5 ARMOUR

shields

chests

helms

gloves

boots



T5 quivers

T2 valuable mods


T4 JEWELLERY

belts

amulets

rings



T4 jewels


T5 WEAPONS

bows

claws

daggers

rune daggers

1H axes

1H maces

1H swords

thrusting swords

sceptres

wands

staves

warstaves

2H axes

2H maces

2H swords


T5 ARMOUR

shields

chests

helms

gloves

boots



T5 quivers

The specified bases will be used only if enabled in the "normal", "magic", or "rare" tabs.


JEWELLERY

belts

amulets

rings


FLASKS

life

mana

hybrid

utility

critical



jewels


WEAPONS

bows

claws

daggers

rune daggers

1H axes

1H maces

1H swords

thrusting swords

sceptres

wands

staves

warstaves

2H axes

2H maces

2H swords


ARMOUR

shields

chests

helms

gloves

boots



quivers

Source code and result: horizontalvertical layout

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